Lunar Veil Interactive

Lunar Veil Interactive is an independent game studio based in Jefferson County, New York. Founded in 2025, the studio builds cinematic story-driven games in Unreal Engine 5, with a design philosophy centered on atmosphere, intentional systems, and emotional resonance.

The studio operates as a small, focused team. That isn't a constraint — it's a deliberate principle. Fewer voices means clearer decisions, tighter scope, and games that carry a distinct point of view from first design document to final build.

Lunar Veil Interactive's flagship title, Boba Brewer, has a playable demo on itch.io, and its dark fantasy action game, Ashen Hand, is in active development. The studio is also building Caminus, an all-in-one studio management platform designed for independent game development teams.

Founder

Clayton Hasty is the Studio Director and sole founder of Lunar Veil Interactive. He holds a B.S. in Interactive Technology (Game Design concentration) and an A.S. in Game Development from Full Sail University, graduating December 2025 and November 2024 respectively.

Alongside running Lunar Veil Interactive, Clayton serves as Lead Systems Designer at Equal Games Industries, where he leads systems design and engineering work on an action game built in Unreal Engine 5. He brings experience across systems design, gameplay programming, level design, and studio tooling into every aspect of Lunar Veil's work.

Logo Pack

All three logos at full resolution (1254×1254px PNG, black background). Click Download to save each file.

Lunar Veil Interactive — Crescent Moon Logo
Crescent Moon Mark
Primary Logo · PNG · 1254×1254
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Lunar Veil Interactive — LV Monogram
LV Monogram
Alternate Logo · PNG · 1254×1254
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Lunar Veil Interactive — Portal Mark
Portal Mark
Secondary Mark · PNG · 1254×1254
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Brand Assets

Studio artwork and the animated splash, free to use in editorial coverage of Lunar Veil Interactive. Please do not crop, recolor, or alter the marks.

Studio Splash
MP4 · 1920×1080 · 6 sec · with audio · 4.7 MB
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Lunar Veil Interactive: Studio Key Art
Studio Key Art
PNG · 1280×720 · 1.5 MB
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Lunar Veil Interactive: Link Preview
Link Preview
PNG · 1280×720 · 0.6 MB
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Lunar Veil Interactive: Wide Banner
Wide Banner
PNG · 2880×960 · 2.3 MB
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Lunar Veil Interactive: Social Square
Social Square
PNG · 1024×1024 · 1.2 MB
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Lunar Veil Interactive: Mobile Vertical
Mobile Vertical
PNG · 1152×2048 · 1.9 MB
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Lunar Veil Interactive: Monogram Icon
Monogram Icon
PNG · 1024×1024 · 0.6 MB
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Coming Soon

These assets are in production and will be added to the press kit as Ashen Hand development progresses. Enter your email to be notified when each pack is available.

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Screenshots

In-engine screenshots from Ashen Hand — environments, combat, and key narrative moments. High-res PNG, press-ready.

In Production
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Concept Art Pack

Character art, environment concepts, and key art for Ashen Hand. Approved for use in editorial coverage with attribution.

In Production
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Announce Trailer

Official announcement trailer for Ashen Hand. YouTube embed and downloadable MP4 available at release.

Not Yet Released
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Studio One-Sheet

A single-page PDF fact sheet covering the studio, Ashen Hand, and key contacts — formatted for press and publisher meetings.

In Production

"Lunar Veil Interactive is an indie game studio based in Jefferson County, New York, building story-driven games in Unreal Engine 5. The studio's flagship title, Boba Brewer, is a cafe management game with a playable demo on itch.io, and Ashen Hand is a cinematic dark fantasy action game featuring a deck-building combat system. Founded in 2025 with the motto Crafting Worlds Beyond the Veil."

Studio Facts
StudioLunar Veil Interactive
Founded2025
LocationJefferson County, NY
FocusStory-Driven Games
EngineUnreal Engine 5
Active Titles2 (Boba Brewer, Ashen Hand)
Websitelunarveilinteractive.com
Press Contactpress@lunarveilinteractive.com

Press Contact

For interviews, review builds, assets, or any other press inquiries, reach out directly.

press@lunarveilinteractive.com

Boba Brewer — Press Materials

Boba Brewer is a cafe management game set behind the counter of a sunlit tea shop. Customers arrive with orders, and the player builds each drink by hand: tea, sugar, ice and toppings in the right order, then seals the cup and serves it before the customer's patience runs out.

Every drink is scored on how well it was made. The score drives pay, tips and the player's standing with the regulars, and upgrades expand the shop. A second district, Neonflow, is coming. The game is built in Unreal Engine 5 with a hand-painted anime look.

A playable demo is available now on itch.io, along with a demo trailer.

Screenshots, key art and review builds available upon request at press@lunarveilinteractive.com.

Game Facts — Boba Brewer
DeveloperLunar Veil Interactive
GenreCafe Management
LookHand-Painted Anime
EngineUnreal Engine 5
PlatformPC
StatusPlayable Demo
TrailerYouTube
Full ReleaseTBA

Ashen Hand — Press Materials

Ashen Hand is a cinematic linear action game set in a dying dark fantasy world. The player controls a condemned warrior whose plague-corrupted hand grants the ability to reshape combat — absorbing abilities from fallen enemies and constructing a strategy deck in real time.

The game is built as a third-person, narrative-first experience. Levels are authored for atmosphere and pacing as much as for encounter design, with the deck-building system layered on top of action combat rather than replacing it. Card abilities are diegetic — rooted in the world's lore and earned through play, not unlocked through menus.

The entire game is built in Unreal Engine 5, using a proprietary Blueprint-based DeckSystem developed from scratch by the studio. Ashen Hand targets PC as its primary platform. The project is currently in active development.

Design Pillars

  • Narrative-first level design — every encounter is authored as a story beat, not just a combat challenge.
  • Emergent strategy through action — the deck grows from what the player does, not from a separate upgrade screen.
  • Atmosphere over spectacle — tone, pacing, and environmental storytelling carry as much weight as combat systems.

Screenshots & Art

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Screenshot 01

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Screenshot 02

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Screenshot 03

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Key Art

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Concept Art

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Logo

Artwork available upon request. Screenshots and key art will be added as development progresses.

Game Facts — Ashen Hand
DeveloperLunar Veil Interactive
GenreAction / Deck-Builder
SettingDark Fantasy
StructureLinear Cinematic
EngineUnreal Engine 5
PlatformPC (primary)
PerspectiveThird-Person
StatusIn Development
ReleaseTBA